Yup, that’s what I’ve been doing.
In (very) brief, Ghost Town is a mashup between the physical world, SMS, VOIP and Bluetooth. Players look for stickers around Perth. When they SMS the codes on these stickers to our system, they get back response texts, phone calls, images, and MP3 files that tell a story and present puzzles that must be solved in order to progress. The story and the puzzles focus on Perth’s urban environment.
Was that too much text for a link? That might have been too much text for a link.
The meta-site is woefully under-developed at the moment, as we’ve been quite caught up in actually producing and running the game — which ends Sunday, so we’ll shortly be updating with more detailed documentation, press coverage, etc. And I’ll be talking a lot more about it once I regain my sanity.
I think this is pretty nifty!
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December 8th, 2007 at 10:46 pm
I think it’s pretty nifty too! It was awesome fun - It’s just a shame I didn’t get further than I did (But that is to more to do with my own incompetence
)
Great work, man - you should be proud
December 9th, 2007 at 7:25 am
It was an awesome game! Although I really underestimated how long it would take to complete.
Even though I’ve been living in Perth for years, I learned about places that I have never heard of before